A Vampire: the Masquerade online game
This game will take all of the best aspects of VtM from its earliest versions to the most recent edition to tell an expansive story, beginning in the 1980s in Camarilla-controlled Washington, D.C. and surrounding areas.
The Potomac Empire is the combined Camarilla Principalities of Georgetown (which includes D.C. and some of metro Maryland) and Alexandria (which includes the City of Arlington and Fairfax County in Virginia), as well as the Camarilla Exclusion Zone (CEZ). The CEZ is comprised of the government buildings of downtown D.C. as well as a portion of the (relatively small) Southwest quadrant of the city. Kindred are not permitted into the area and are expressly forbidden from hunting or attempting to spread influence there (though, vampires being vampires, it's not like they won't try). The CEZ is under the direct authority of the Inner Council through their trusted intermediaries to maintain global control and the worldwide Masquerade. In their mind, it is far too important a prize (especially in the 80s and 90s) for any local licks to get their sticky fingers in.
The Lupines, as the vampires know them, have absolute and uncontested mastery of great swaths of Virginia beyond Bull Run at the edge of Fairfax. It is extremely perilous to attempt to drive south to the closest Camarilla Domain of Richmond, Va. at night, as you would likely be sniffed out by Lupine scouts and torn to shreds.
The Sabbat stronghold of the Archbishopric of Baltimore is the sharp tip of the spear in the War of Ages with the Camarilla. Reinforced by New York City, Philadelphia and New Jersey, the powerful Sabbat is in constant conflict with the Camarilla for control of Northeast D.C. and the surrounding Maryland metro cities. Both sects pour money and resources into this shadow conflict from around the globe as control of D.C. in the era would effectively mean control of the world.
Join our Discord and discuss all things Vampire: the Masquerade and the Potomac Empire
Setting Notes
Why 1995?
Grunge and Gen-X ruled the streets as the sounds of EDM blared in the background. Click and read below about the times before broadcast video cameras were in the hands of every mortal, and the Kindred ruled the night.
Georgetown by Night
What is the World of Darkness like in the nation’s capital? Power games abound in the Camarilla enclave surrounded by Werewolves to the south and the Sabbat to the north.
New Players guide
If you are interested in playing with us, check out the Clans you can be and decide the type of mortal you were before your embrace into Darkness.